Ryan W. Enslow
User Experience Programmer
Human Engine’s User Experience Programmer, Ryan is a master of interaction and animation programming; he is the man who brings design, art, and technology together to make a single, polished product for customers to enjoy. For more than ten years, Ryan has been living and breathing interactive, digital life, coding and designing it to a T.
Before his days at Human Engine, Ryan could be found working at Maxis on Spore developing and supporting some really cool stuff, including the procedural animation system for Spore’s creatures. Prior to Maxis, Ryan worked at The Collective, where he programmed the character behavior for major titles such as Star Wars Episode 3, Wrath Unleashed, and Indiana Jones.