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	<title>Human Engines</title>
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	<link>http://www.humanengines.com</link>
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		<title>Human Engines Co-Founder Baback Elmieh Issues &#8220;Reality Check&#8221;</title>
		<link>http://www.humanengines.com/human-engines-co-founder-baback-elmieh-provides-reality-check-to-rcr-wireless/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=human-engines-co-founder-baback-elmieh-provides-reality-check-to-rcr-wireless</link>
		<comments>http://www.humanengines.com/human-engines-co-founder-baback-elmieh-provides-reality-check-to-rcr-wireless/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 21:57:36 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=1276</guid>
		<description><![CDATA[Human Engines co-founder Baback Elmieh was recently invited to participate as a contributing author for an RCR Wireless &#8220;Reality Check&#8221; segment. RCR has gathered a group of &#8220;visionaries and veterans&#8221; in the mobile industry to give their marketplace insights, and runs a weekly issue of these insightful musings. Check out our own Baback Elmieh as [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.rcrwireless.com/article/20110816/REALITY_CHECK/110819967/-1/?utm_source=rss&#038;utm_medium=item&#038;utm_campaign=rss&#038;utm_source=twitterfeed&#038;utm_medium=facebook." title="RealityCheck" target="_blank"><img src="http://www.humanengines.com/files/2011/08/RCRWirelessNews_220.png" alt="RCRWirelessLogo" /></a></p>
<p>Human Engines co-founder Baback Elmieh was recently invited to participate as a contributing author for an RCR Wireless &#8220;Reality Check&#8221; segment.  RCR has gathered a group of &#8220;visionaries and veterans&#8221; in the mobile industry to give their marketplace insights, and runs a weekly issue of these insightful musings.  Check out our own Baback Elmieh as he gives the industry a Reality Check on the state of the tablets and the market call for innovation.</p>
<p><a href="http://www.rcrwireless.com/article/20110816/REALITY_CHECK/110819967/-1/?utm_source=rss&#038;utm_medium=item&#038;utm_campaign=rss&#038;utm_source=twitterfeed&#038;utm_medium=facebook." title="RealityCheck" target="_blank">Read the full article here&#8230;</a></p>
]]></content:encoded>
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		<item>
		<title>Human Engines Announces INFLUX</title>
		<link>http://www.humanengines.com/human-engines-announces-influx/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=human-engines-announces-influx</link>
		<comments>http://www.humanengines.com/human-engines-announces-influx/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 14:51:39 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[digital life manager]]></category>
		<category><![CDATA[human engines press release]]></category>
		<category><![CDATA[influx]]></category>
		<category><![CDATA[mobile communications manager]]></category>
		<category><![CDATA[mobile life manager]]></category>
		<category><![CDATA[mobile manager]]></category>
		<category><![CDATA[ux-optimized inbox]]></category>
		<category><![CDATA[white label]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=1217</guid>
		<description><![CDATA[First-of-Its-Kind White-Label Solution Evolves Digital Life Management on Android Devices as a UX-Optimized Inbox for Social Media, Messaging and Events SAN DIEGO – AUGUST 9, 2011 – Human Engines, an innovative software development company dedicated to redefining user experiences, today announced Influx, a timeline-based mobile communications manager that fundamentally changes the user experience on Android™-enabled [...]]]></description>
				<content:encoded><![CDATA[<p><strong>First-of-Its-Kind White-Label Solution Evolves Digital Life Management on Android Devices as a UX-Optimized Inbox for Social Media, Messaging and Events</strong></p>
<p>SAN DIEGO – AUGUST 9, 2011 – Human Engines, an innovative software development company dedicated to redefining user experiences, today announced Influx, a timeline-based mobile communications manager that fundamentally changes the user experience on Android™-enabled mobile devices.  Influx simplifies the connected mobile life by streamlining all email, social media, SMS, calendar functions and alerts into a graphically-rich, universal timeline that prioritizes the delivery of information when, where and how the user prefers. A first-of-its-kind white-label solution, Influx maximizes the Android operating system and is installed at the OEM level, where it can be customized and optimized for the device. Influx is now commercially deployed for the first time as “SocialTouch” on the Lenovo IdeaPad® Tablet K1 and ThinkPad® Tablet, announced in July running the Android 3.1 (Honeycomb) operating system. </p>
<p>“We designed Influx to help users better understand and use the various communications tools available to them in a world of information overload,” said Baback Elmieh, president of products, Human Engines.  “Currently, most people have to access corporate email, Gmail, Facebook, Twitter, calendar and browser alerts in separate applications – it’s enough to create more than a little confusion in our busy lives.  Influx simplifies things and puts the focus back on the comprehensive user experience versus individual applications.” </p>
<p>Human Engines’ groundbreaking user experience (UX) technology redefines what the mobile experience can and should be by offering a customizable tool for unified delivery of personal content.  Influx’s streamlined UX approach utilizes a Timeline for notifications, communications and events that can all be easily accessed via “snack” views, or quick, short summaries – all done without leaving the program.  Influx gives users what they need, when they need it with context filters that prioritize messages or events, e.g. “Home,” “Work,” “Commute.”<br />
Additional features for Influx by Human Engines include:</p>
<p><strong>Fully Integrated Communications</strong> – corporate email, Gmail, calendar, SMS, Facebook and Twitter are all accessed through one central hub. Influx understands, streamlines and prioritizes communications while carrying out automatic message threading to keep the timeline manageable and organized.</p>
<p><strong>Unified Inbox View with Streamlined Timeline</strong> – Influx collects your digital life all in one place, sorted by time and priorities you’ve established.</p>
<p><strong>“Snack Size” Message Previews</strong> – Easy to digest snippets of information can be expanded and interacted with in one touch, without ever leaving Influx.</p>
<p><strong>Context-based Filtering Options</strong> – Influx allows users to prioritize communications applications based on where they are at during different times of day, such as in the office, at home or on the road.  Users can also search through all communications easily by viewing an entire day by a single contact or application.</p>
<p><strong>Smart Alerts</strong> – Influx automatically monitors calendar items and uses Google maps to notify you of traffic delays, or alerts you and your meeting attendees if you’re likely to be late. </p>
<p>Lenovo’s IdeaPad Tablet K1 and ThinkPad Tablet, premiering Influx as SocialTouch, are the first tablets to deploy this new streamlined communications solution.  The Lenovo tablets offer flexibility, power and security to do more virtually anywhere: entertainment, social networking, true HD, cloud sharing, apps and more.</p>
<p>Click <a href="http://www.huelabs.org/media/InfluxLaunchKit.zip">here</a> to download press materials.</p>
<p><a href="http://www.humanengines.com/human-engines-announces-influx/"><em>Click here to view the embedded video.</em></a></p>
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		<item>
		<title>Google Chrome Beta and Human Engines WebGL Demos</title>
		<link>http://www.humanengines.com/google-chrome-beta-and-human-engines-webgl-demos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=google-chrome-beta-and-human-engines-webgl-demos</link>
		<comments>http://www.humanengines.com/google-chrome-beta-and-human-engines-webgl-demos/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 20:20:44 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aquarium]]></category>
		<category><![CDATA[Chrome]]></category>
		<category><![CDATA[Chrome OS]]></category>
		<category><![CDATA[Collectibles]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Human Engines]]></category>
		<category><![CDATA[WebGL Demo]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=1006</guid>
		<description><![CDATA[We’re totally psyched! Human Engines collaborated with Google back in October to create the Aquarium and Collectibles Painter demos to help demonstrate the types of experiences WebGL will make possible. Today Google announced the release of their Chrome beta browser and released the demos on their dedicated WebGL Chrome Experiments page. You can now run [...]]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;">
	<img class="aligncenter size-full wp-image-1014" title="Google WebGL Chrome Experiments" src="http://www.humanengines.com/files/2010/12/humanengines_webgl_demos_chromeexperiments.jpg" alt="Google WebGL Chrome Experiments" width="391" height="326" />
</p>
<p style="text-align: left;">We’re totally psyched! Human Engines collaborated with Google <a href="http://www.humanengines.com/human-engines-collaborates-with-google-on-chromium-webgl-demos/">back in October</a> to create the Aquarium and Collectibles Painter demos to help demonstrate the types of experiences WebGL will make possible.</p>
<p style="text-align: left;">Today Google announced the release of their Chrome beta browser and released the demos on their dedicated <a href="http://www.chromeexperiments.com/webgl">WebGL Chrome Experiments</a> page. You can now run these demos without having to download special builds or play with command line arguments. So go check em’ out.</p>
<p style="float: left">
	<a href="http://www.chromeexperiments.com/detail/collectibles-painter/?f=webgl"><br />
		<img class="size-medium wp-image-1009 " title="Human Engines WebGL Demo Collectibles Painter" src="http://www.humanengines.com/files/2010/12/humanengines_webgldemo_collectiblespainter-300x168.png" alt="Human Engines WebGL Demo Collectibles Painter" width="300" height="168" /><br />
	</a>
</p>
<p style="float: right">
	<a href="http://www.chromeexperiments.com/detail/webgl-aquarium/?f=webgl"><br />
		<img class="alignnone size-medium wp-image-1010" title="Human Engines WebGL Demo Aquarium" src="http://www.humanengines.com/files/2010/12/humanengines_webgldemo_aquarium-300x168.png" alt="Human Engines WebGL Demo Aquarium" width="300" height="168" /><br />
	</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Evolution of Web</title>
		<link>http://www.humanengines.com/evolution-of-web/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=evolution-of-web</link>
		<comments>http://www.humanengines.com/evolution-of-web/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 20:34:23 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aquarium]]></category>
		<category><![CDATA[Chrome]]></category>
		<category><![CDATA[Chrome OS]]></category>
		<category><![CDATA[Collectibles]]></category>
		<category><![CDATA[Evolution of Web]]></category>
		<category><![CDATA[Future of Web]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Human Engines]]></category>
		<category><![CDATA[WebGL Demo]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=1040</guid>
		<description><![CDATA[Google has launched their Chrome OS pilot program and demo&#8217;d one of the WebGL demos we collaborated with them on. ArsTechnica was there to see the show, here is what they had to say: Google has also been focusing on WebGL, work that is progressing swiftly. During the presentation, Google showed several impressive WebGL demos, [...]]]></description>
				<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1041" title="Evolution of web" src="http://www.humanengines.com/files/2010/12/evolution_of_web.png" alt="" width="450" height="337" />
<p style="text-align: left;">Google has launched their Chrome OS pilot program and demo&#8217;d one of the WebGL demos we collaborated with them on. ArsTechnica was there to see the show, here is what they had to say:</p>
<blockquote style="margin: 1em 1em; color: #777; border-left: 2px solid #999; padding-left: 1em; font-weight: normal; font-style:normal;"><p>Google has also been focusing on WebGL, work that is progressing swiftly. During the presentation, Google showed several impressive WebGL demos, including a virtual 3D aquarium with sharks that shoot lasers out of their eyes. The availability of rich 3D functionality through native Web standards will be significant for enabling the next generation of browser-based games.</p></blockquote>
<p style="text-align: left;">We agree! Check out the article <a href="http://arstechnica.com/gadgets/guides/2010/12/google-demos-chrome-os-launches-pilot-program.ars">here</a></p>
]]></content:encoded>
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		<item>
		<title>WebGL Aquarium Demo running on Google Liquid Galaxy</title>
		<link>http://www.humanengines.com/webgl-aquarium-demo-running-on-google-liquid-galaxy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=webgl-aquarium-demo-running-on-google-liquid-galaxy</link>
		<comments>http://www.humanengines.com/webgl-aquarium-demo-running-on-google-liquid-galaxy/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 01:07:23 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Liquid Galaxy]]></category>
		<category><![CDATA[WebGL Demo Chrome Aquarium Collectibles Human Engines Google]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=997</guid>
		<description><![CDATA[Check out the WebGL Aquarium demo running across 8 machines on Google Liquid Galaxy below. Update: Want to deploy your own? Here are the instructions.]]></description>
				<content:encoded><![CDATA[<p>Check out the <a href="http://www.humanengines.com/human-engines-collaborates-with-google-on-chromium-webgl-demos/">WebGL Aquarium demo</a> running across 8 machines on Google Liquid Galaxy below. <p><a href="http://www.humanengines.com/webgl-aquarium-demo-running-on-google-liquid-galaxy/"><em>Click here to view the embedded video.</em></a></p><br />
Update: Want to deploy your own? Here are the <a href="http://webglsamples.googlecode.com/hg/aquarium/README.html">instructions</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Human Engines collaborates with Google on Chromium WebGL Demos</title>
		<link>http://www.humanengines.com/human-engines-collaborates-with-google-on-chromium-webgl-demos/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=human-engines-collaborates-with-google-on-chromium-webgl-demos</link>
		<comments>http://www.humanengines.com/human-engines-collaborates-with-google-on-chromium-webgl-demos/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 00:25:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aquarium]]></category>
		<category><![CDATA[Chrome]]></category>
		<category><![CDATA[Chrome OS]]></category>
		<category><![CDATA[Collectibles]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Human Engines]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[WebGL Demo]]></category>
		<category><![CDATA[WebGL Demo Chrome Aquarium Collectibles Human Engines Google]]></category>

		<guid isPermaLink="false">http://www.humanengines.com/?p=856</guid>
		<description><![CDATA[We’ve collaborated with Google to create the Aquarium and Collectibles Painter Demos to help demonstrate 3D immersive experiences made possible with WebGL in the Google Chrome browser. With WebGL, CSS, and HTML5 Canvas, developers can create whole new classes of web experiences including 3D modern games, virtual environments, and new classes of enterprise and SAAS [...]]]></description>
				<content:encoded><![CDATA[<p>We’ve collaborated with Google to create the Aquarium and Collectibles Painter Demos to help demonstrate 3D immersive experiences made possible with WebGL in the Google Chrome browser. With WebGL, CSS, and HTML5 Canvas, developers can create whole new classes of web experiences including 3D modern games, virtual environments, and new classes of enterprise and SAAS applications, all done in the browser and without needing to download extra players or plug-ins.</p>
<p>The demos were announced formally on the <a href="http://blog.chromium.org/">Chromium Blog</a> with the Aquarium demo featured on the homepage. The Aquarium demo and Collectibles Painter demo are available as a set of official <a href="http://blog.chromium.org/2010/09/unleashing-gpu-acceleration-on-web.html">WebGL demos offered by Google.</a></p>
<div style="margin: 0px auto; width: 700px;">
<div style="float: left; padding: 10px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="298" height="193" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9pM9LBcKxK4?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="298" height="193" src="http://www.youtube.com/v/9pM9LBcKxK4?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div style="float: left; padding: 10px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="298" height="193" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/JarpYujDu6w?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="298" height="193" src="http://www.youtube.com/v/JarpYujDu6w?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
</div>
<div align="center"><span style="color:#F00"><strong>Important</strong></span><strong>: To try the following demos, download an up-to-date <a href="http://www.chromium.org/getting-involved/dev-channel">Canary</a> or <a href="http://www.chromium.org/getting-involved/dev-channel">Chromium build</a></strong></div>
<h2 style="font-size: 1.3em; color: #00a2c6; border-bottom: 1px solid #424242;">Aquarium Demo</h2>
<div style="margin: 0px auto; width: 700px; float: left;">
<div style="float: left; width: 350px;"><a href="http://webglsamples.googlecode.com/hg/aquarium/aquarium.html"><img class="alignnone size-full wp-image-202" src="/files/2010/10/aquarium.jpg" alt="aquarium.jpg" /></a></div>
<div style="width: 300px; float: left; padding: 10px 0px 20px 10px;">
<p>The Aquarium demo immerses you in a beautiful aquarium full of fish, sharks and coral. The demo features 3D models with high-quality textures, scene animation, pixel shader animation, reflections, refraction and caustics.</p>
<p>Link: <a href="http://webglsamples.googlecode.com/hg/aquarium/aquarium.html">http://webglsamples.googlecode.com/hg/aquarium/aquarium.html</a></p>
</div>
</div>
<h2 style="font-size: 1.3em; color: #00a2c6; border-bottom: 1px solid #424242;">Collectibles Painter Demo</h2>
<div style="margin: 0px auto; width: 700px; float: left;">
<div style="float: left; width: 350px;"><a href="http://webglsamples.googlecode.com/hg/collectibles/index.html"><img class="alignnone size-full wp-image-202" src="files/2010/10/collectibles.jpg" alt="collectibles.jpg" /></a>
</div>
<div style="width: 300px; float: left; padding: 10px 0px 0px 10px;">
<p>The Collectibles Painter demo was developed on top of Human Engines’ webGL based content technologies. It demonstrates the types of fun interactions that will be possible when you mix the power of CSS with Chromium’s GPU accelerated 3D.</p>
<p>Link: <a href="http://webglsamples.googlecode.com/hg/collectibles/index.html">http://webglsamples.googlecode.com/hg/collectibles/index.html</a></p>
</div>
</div>
<h2 style="font-size: 1.3em; color: #00a2c6; border-bottom: 1px solid #424242;">Chromium WebGL Demos</h2>
<div style="margin: 0px auto; width: 700px; float: left;">
<div style="float: left; width: 350px;"><a href="https://sites.google.com/a/chromium.org/dev/developers/demos-gpu-acceleration-and-webgl"><img class="alignnone size-full wp-image-202" src="files/2010/10/demo_gallery.jpg" alt="demo_gallery.jpg" /></a></div>
<div style="width: 300px; float: left; padding: 10px 0px 0px 10px;">Link: <a href="https://sites.google.com/a/chromium.org/dev/developers/demos-gpu-acceleration-and-webgl">https://sites.google.com/a/chromium.org/dev/developers/demos-gpu-acceleration-and-webgl</a></div>
</div>
<h2 style="font-size: 1.3em; color: #00a2c6; border-bottom: 1px solid #424242;">Chromium Canary Build</h2>
<div style="margin: 0px auto; width: 700px; float: left;">
<div style="float: left; width: 350px;"><a href="http://www.chromium.org/getting-involved/dev-channel"><img class="alignnone size-full wp-image-202" src="files/2010/10/canary_icon.jpg" alt="canary_icon.jpg" /></a></div>
<div style="width: 300px; float: left; padding: 10px 0px 0px 10px;">Link: <a href="http://www.chromium.org/getting-involved/dev-channel">http://www.chromium.org/getting-involved/dev-channel</a></div>
</div>
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		<title>WebGL Technology Roadmap</title>
		<link>http://www.humanengines.com/webgl-technology-roadmap/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=webgl-technology-roadmap</link>
		<comments>http://www.humanengines.com/webgl-technology-roadmap/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 20:51:55 +0000</pubDate>
		<dc:creator>babackelmieh</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Services]]></category>
		<category><![CDATA[3D on the web]]></category>
		<category><![CDATA[Chrome]]></category>
		<category><![CDATA[Evolution of Web]]></category>
		<category><![CDATA[Future of Web]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Human Engines]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[WebGL Roadmap]]></category>

		<guid isPermaLink="false">http://humanengines.ftscms.com/?p=776</guid>
		<description><![CDATA[Our on-going R&#38;D focus is on creating technologies that enable high performance content on the latest platforms. While our software is tuned for today&#8217;s architectures it also gives our customers an accelerated path to take advantage of each new hardware generation as soon as it is available. An exciting development for upcoming platforms is WebGL, [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.humanengines.com/files/2010/06/WebGL_logo.png"><img class="alignnone size-full wp-image-777" src="http://www.humanengines.com/files/2010/06/WebGL_logo.png" alt="" width="163" height="75" /></a>Our on-going R&amp;D focus is on creating technologies that enable high performance content on the latest platforms. While our software is tuned for today&#8217;s architectures it also gives our customers an accelerated path to take advantage of each new hardware generation as soon as it is available.</p>
<p>An exciting development for upcoming platforms is WebGL, which provides hardware accelerated 3D graphics right within your browser for the first time without having to load any additional plug-ins. A potential that makes high-performance content available to a truly massive audience. While games are a big use-case for this technology, we are looking at WebGL from the perspective of enabling more compelling mass-market and branded consumer experiences  on the web.</p>
<p>You can check-out some of our early work on our Influx page which is WebGL enabled using either Chrome or Firefox which support WebGL in their nightly builds. <a href="http://www.humanengines.com/projects/vortex">Link »</a></p>
<p>WebGL is a rapidly developing technology, follow these instructions from Khronos to get the latest browsers. <a href="http://www.khronos.org/webgl/wiki/Getting_a_WebGL_Implementation">Link »</a></p>
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